Jared Krichevsky, the creatures creator who uses Form 2 from Formlabs
How it all began before Form 2 Formlabs
Let’s start with some introductions. Jared Krichevsky is a designer interested in designing monsters and characters for the film industry. During his work experience in the library, Jared was won over by the level of detail and creativity of digital art books.
In particular, Krichevsky describes his two years at Gnomon’s School of Digital Effects in Hollywood as some of the hardest and most exciting of his life.
Ince he completed his studies, he undertook an internship at Aaron Sims Creative, a promising design and visual effects studio in Burbank, to work on the short film “Archetype”.
Consecutively, he gets a full-time job in the studio, where he has the opportunity to work on projects such as Stranger Things, Ninja Turtles and Ready Player One.
Thanks to this interview, we will discover how Formlabs Form 2 printer helped the studio bring these digital creatures to life. Also, how the artist dealt with the conceptual phase: after analysing the creatures, he tried to make them become “real”.
What is your involvement in the projects and how has it evolved over time?
First of all, my involvement is usually in the conceptual phase: understanding what these creatures and characters look like. Another important stage is to realise how to give a real personality to these creatures.
For these reasons, I am involved at the early stages of the process. The whole conception phase and the creation phase are the most fun parts of the entire process. It’s really nice to see the characters come to life on the screen: it’s a magical moment.
How does the design process look like?
Initially, the conception process starts with a conversation with Aaron Sims and Art Director Steffen Reichstadt, besides the other artists present. We all get together and get to share our ideas. Surely, we do a lot of research in advance: surfing on the web and trying to get information is crucial. If the character is mythological, we look for possible historical implications of this. Then we start with the phase of thumbnails. Sometimes it’s just a sketch on a napkin or a doodle on a piece of paper: the first action to create a starting point.
Phase 3D and Form 2 Formlabs
Once the first details had been set, we moved on to the 3D Phase. We had a stage of rendering, where we illuminated the character and make it “all in 3D”. Afterwards, we assembled it in 2D with Photoshop and we started to paint it. In the end, the product we realised is very accurate. Having a three-dimensional product in your hand is completely different from just a digital project. Surely, the fact of observing a real object makes everyone understands better what they are creating. This means that the design is improved and made easier.
What are some of the biggest challenges in your work?
Making everyone happy is a big challenge. This is because everyone has a different idea from the others. We want to make sure everyone is happy with their design at the end of the process. There is definitely a difference between physical and digital. When you look at a flat image sometimes you don’t really understand what it is about. But when you hold a 3D print in your hand, you start to understand what the final product will look like.
How and when Formlabs Form 2 provided the most support
Where else in the process are you using Formlabs Form 2?
We like to use 3D printing in the last step. In particular, we also use it as an iterative process, especially towards the final steps. Surely, we like to print the model and have a live look at it and examine it. Sometimes we photograph the prints and put nice studio lights on them and admire the work in this way.
Why do you think that “real” parts appeal to people more than digital?
There is a distance between the person and the screen. Sometimes, when you look at a screen, it’s just a series of pixels, and even if you do it, even if you project it into an HDRI. It doesn’t feel real. When you hold a print in your hand, you can feel its weight, you can feel the texture with your fingertips. There’s something magical about holding a print and getting to examine it from all angles.
How does your 3D printing process and workflow look?
When we install a printer, we usually run a trial print on a small scale, just to make sure everything works properly. When we all agree, we make a full scale.
What materials do you use with your Form 2?
We like to print everything in Clear Resin. The reason is that we like to print everything translucent. This way we can wash layers of paint and color on the print and still retain some of that feeling of transparency. Personally, I also like to print on matte gray resin because you can see all the details.
New Formlabs products for high-temperature resin printing
Formlabs is pleased to announce the latest version of High Temp Resin, which adds to our range of resins for the 3D Form 2 printer.
High Temp Resin offers the highest heat deflection temperature (HDT) and is suitable for printing detailed and precise parts with high thermal stability. The new version, has a HDT of 238 ° C at 0.45 MPa and an improved elongation to decrease brittleness.